Design and Development of RPG Based on Unity3D

Hao LIU, Dong-Lin CHEN

Abstract


RPG (Role-playing Game) is one of the most common types of games in the game market, and Unity3D is a very popular engine. Usually, a RPG project development contains of the overall design, the description of mission system, the interface system design and the development of the game scene. The usage of NGUI plug-in to build UI (User Interface) has introduced in this paper. Based on that, the function of game is divided into menu, dialog box and knapsack. The design of mission system and the common methods of game role control have been analyzed in more detail. Through a series of test cases, it proved the game can be operated as expected.

Keywords


Unity3D, RPG, Game development


DOI
10.12783/dtcse/aics2016/8184

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