Integrated Somatosensory Interaction System and VR System Based on WLAN
Abstract
Special devices are still needed to provide the interaction of the Virtual Reality (VR) system. Many researches use the somatosensory interaction technology to improve the experience of users. However, building data interaction between VR system and somatosensory system remains a prominent problem. In this paper, we use technology of Wireless Local Area Networks (WLAN) to establish a real-time platform of data communication between WorldViz system (a VR system) and somatosensory system which consists of two Kinect data acquisition systems. As the data was collected by two Kinect sensors, we encoded the data and sent it to WorldViz system by constructing WLAN in the whole platform. According to the experiment results, the constructed WLAN played well in data delay and communication transmission. Besides, real-time interaction can be obtained in our research with the similar accuracy of handheld devices.
Keywords
Kinect, VR, WLAN, Somatosensory interaction.
DOI
10.12783/dtcse/iceit2017/19854
10.12783/dtcse/iceit2017/19854
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